![]() Just like in the first Pikmin game, the level the Plasm Wraith is fought in, the Formidable Oak, is entirely devoted to its battle. The exact reason for this bizarre behavior remains unknown. It became protective of Olimar to the point that it would attack anything that showed interest in him. ![]() ![]() However, when Olimar tried to leave, the creature became aggressive, triggering his suit's auto-sleep function and dragging him back to its cave. Louie expressed discomfort and chose to stay behind, and let Olimar go on ahead without him.Īt first, the creature was curious and playful towards Olimar and did no harm to him. When Olimar first arrived at the Formidable Oak, he saw a gold, shiny substance at the top of the tower, and decided to investigate. ![]()
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